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Come Explore

Where Am I?

Looking to contact me? Know more about me? Then I recommend looking on these platforms while I continue to build this website.

Other platforms such as and Twitch are coming soon!


Achievements and Experience

March 2017 - June 2021
Student - Game Design and Development

Student at Wilfrid Laurier University in Game Design and Development. Graduating in 2021 with a Bachelor of Fine and Applied Arts. Recipient of the Laurier in-course scholarship.

December 2020 - April 2021
Game Programmer

Remote programmer for a mobile project developed in Unity. Working as a solo developer building the product off of the design document that was developed earlier in the year.

December 2020 - Present
Software Developer

Remote programmer for game accessibility software: OverJoyed! 

The project is currently in production with releases and updates provided here.

September 2021 - Present
Game Designer and Developer

Currently working as a designer and developer for Painted Waters by Numinous Games. The project is continuing to be developed in Unity with biweekly updates.

Review for the game.

October 2019 - March 2020
Escape Room Designer

Remote designer for an escape room project. Worked with a small team of other designers and a project manager. Worked primarily on puzzle design for the project developing prototypes and design documents so the client could build the room. Product shipped, room to be built.

May and July 2021
Design Challenge Winner

Two-time winner of The Playability Initiative's monthly one-button design challenges.

May Submission and

July Submission

October 2021 - March 2022
Contract Programmer

Lead programmer for the digital beta version of the open-source card game Dobble Debate. Built-in JavaScript, CSS, and HTML. Also assisted in designing new digital-only mechanisms.


Get in Touch

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